Your Device May Know You Better Than You Know Yourself- Continuous Authentication on Novel Dataset Using Machine Learning
Pedro Gomes do Nascimento, Pidge Witiak, Tucker MacCallum, Zachary Winterfeldt, Rushit Dave, Department of Computer Information Science, Minnesota State University, Mankato,
Mankato, USA
ABSTRACT
This research aims to further understanding in the field of continuous authentication using behavioural biometrics. We are contributing a novel dataset that encompasses the gesture data of 15 users playing Minecraft
with a Samsung Tablet, each for a duration of 15 minutes. Utilizing this dataset, we employed machine learning (ML) binary classifiers, being Random Forest (RF), K-Nearest Neighbors (KNN), and Support Vector Classifier
(SVC), to determine the authenticity of specific user actions. Our most robust model was SVC, which achieved an average accuracy of approximately 90%, demonstrating that touch dynamics can effectively distinguish
users. However, further studies are needed to make it viable option for authentication systems. You can access our dataset at the following link:https://github.com/AuthenTech2023/authentech-repo
KEYWORDS Continuous Authentication, Machine Learning, Minecraft, Novel Dataset, Touch Gestures |