Current Issue

Volume 1, Number 1

Designing and Creating a Game Engine for Use in the Classroom  
Robert Spears, Cary Rivet, Stephen Killingsworth, Ashok Kumar and Jim Etheredge, University of Louisiana
at Lafayette, USA

Exploring Ecosystem Approach for Games Development and Connected Learning  
Hock Chuan Lim, University of Wollongong, Dubai

"Level of Fear" : Analysis of Fear Spectrum into a Tool to Support Horror Game Design for Immersion and Fear  
Konstantinos Ntokos, Solent University of Southampton, United Kingdom

SEMGD : Scoring Engine for Multiplayer Game Design  
B.M. Monjurul Alom and Nafisa Awwal, The University of Melbourne, Australia